About Me
Hi, I’m Johanna, a 3D Generalist with experience in character creation, environment art, texturing, shaders, animation, and real-time implementation.
During the development of Anchorbound: Into the Mire, I served as Art Director and contributed across the full art pipeline. My work included creating characters and environmental assets, developing materials and shaders, implementing assets, set dressing, and establishing the game’s overall visual direction.
I enjoy combining artistic creativity with technical problem-solving to build cohesive and engaging game worlds. I’m always looking to expand my skills, explore new workflows, and contribute wherever a project needs me most.
Contact Information
Email: johanna.liuliang@gmail.com
LinkedIn: linkedin.com/in/johanna-liu-9266a83b4/
Artstation: artstation.com/johannaliuportfolio




